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Featured

Introduction to Softimage 2012 Tutorial by Digital-tutors

softimage

Digital-Tutors released a sneak-peek of a preview of their upcoming new training course called „Introduction to Softimage 2012“. This tutorial gives an in-depth look at all of the fundamentals of Softimage and the latest tools and techniques in the 2012 version. Digital-Tutors instructors will guide you through this course and help you build the foundational skills and vocabulary you’ll need to work within Softimage. This tutorial also focuse on to cover modeling, texturing, rigging, animation, ICE Dynamic, lighting and then rendering your own animation in Softimage. 

Read more: Introduction to Softimage 2012 Tutorial by Digital-tutors
Featured

The Foundry releases Katana 1.0

modeling

The Foundry has announced the commercial release of its newest product, Katana 1.0. The look development and lighting tool is designed for the needs of modern productions. Originally developed by Sony Pictures Imageworks, KATANA 1.0 replaces the conventional CG pipeline with a flexible recipe based asset workflow. The Application Programming Interface (API) of Katana allows integration with current pipelines, shader libraries and workflow tools. 

 

 

Read more: The Foundry releases Katana 1.0
Featured

LayoutTools for Maya 2012 available

LayoutTools for MayaAutodesk released an updated version of the LayoutTools 2012 for Maya. The LayoutTools are in simple very similar to the Layer system which you can find inside Photoshop. It is a toolset that is widely used for basic layout and assembly of objects within a scene (e.g. building game levels, assembling sets, building out architectural spaces, populating environments with objects, etc...). The new LayoutTools provides new features and functionality with the Maya's existing features and a user friendly interface. One of the new features is support for multiple renders when creating icons including the new Viewport 2.0 renderer and redesigned UI.

Read more: LayoutTools for Maya 2012 available
Featured

New Physical Sea Water and Underwater Caustics Tutorial

Vue10 Physical WaterWith the upcoming release of Vue 10, Paula Sanders published a well explained tutorial about the new feature and discuss there the impact of various factors around Vue 10's new Physical Sea Water and Underwater Caustics. Physical water adds absorption and scattering parameters to allow for realistic light absorption in the body of water. Ocean waves now accurately affect incident light to produce realistic underwater caustics. He is comparing the Default Metawater against the Physical Sea Water and discusses the settings and parameters inside each one.

Read more: New Physical Sea Water and Underwater Caustics Tutorial
Featured

Free destruction scripts for 3DsMax 2012

Destruction plugin 3DsMaxLaurent Renaud has updated his popular scripts earlier made for Reactor now for Autodesk 3DsMax 2012 MassFX. The scripts are simple for destruction and explosion and you can compare them to a simply version of RayFire tools. The tools enable artists to create simple animated shattering effects by adjusting few simple parameters. The firs of the scripts Kaboom i used for „destruction“ objects and the second Krumbler for animated „destructions“ like collapsing bridges for example. Booth are free for download and so far in alpha stage.

Read more: Free destruction scripts for 3DsMax 2012
  1. Download six free rigs from sci-fi movie Project London
  2. Interview with Henrik Wann Jensen and Thomas Teger from Luxion
  3. Autodesk 123D Beta7 is here
  4. Blender 2.60a released

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