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Featured

Making of "Monk"

modeling

Zoltán Mányi published on 3DTotal his new making of called „Monk“. Inspiration for this artwork found Zoltán in mediaval mytology. This model started as a sketch in a program called Alchemy and continued with sculpting in Zbrush, where he focused on the silhouette of the model rather than the inner detail. In this part of tutorial he explained what he did when he begun sculpting face and armor. After that he very detailed showed us his workflow by texturing. in this tutorial he used 3ds max, ZBrush and  Photoshop. 

Read more: Making of "Monk"
Featured

Vue 10 xStream and Infinite Now Shipping

Vue

e-on software has announced availability of the tenth generation of its Vue line of products, Infinite and xStream including the new features of its Vue 10 product line-up. Vue 10 xStream is designed to assist artists create digital environments for use within 3ds Max, Maya, and Softimage, Maxon Cinema 4D or Newtek LightWave. Vue 10 Infinite makes those same environments possible through a stand-alone package. If you are under maintenance and downloaded the Vue 10 Pre Release, you should download the Final Release from your customer account page.

 

 

Read more: Vue 10 xStream and Infinite Now Shipping
Featured

The Foundry releases OCULA 3.0

nuke

After three years of continued research The Foundry announce the release of OCULA 3.0, which is a significant upgrade to their stereo plugin toolset for the NUKE compositing system. This release forces their position as industry leader in stereo 3D production. OCULA 3.0 brings new tools to help fix mis-focused camera pairs and retime in stereo as well as a range of workflow tweaks and improvements to speed up day‐to-day OCULA use dramatically.  OCULA 3.0 is available immediately and works on the same platforms as NUKE/NUKEX. 

Read more: The Foundry releases OCULA 3.0
Featured

Free 2 hours of Introduction to ZBrush 4R2

zbrush

Pixologic offers 2 hours of their tutorial called Introduction to ZBrush 4R2, where Ryan Kingslien (he has taught at EA, Ubisoft, ILM and Sony Picture Imageworks) guides you through the all new features of ZBrush 4R2. This session which is focused on making zombie takes more than 32 hours including over 18 hours of new content covering features like DynaMesh, LightCaps, the Slice brush and CurveTubes.  So you can step by step follow Ryan Kingslien through all the things you need to know about Zbrush.

 

 

Read more: Free 2 hours of Introduction to ZBrush 4R2
Featured

Maxwell for Google SketchUp plugin

sketchup

Except release of Maxwell Render Suite 2.6 Next Limit Technologies also announces the release of Maxwell for Google SketchUp. This is a brand new product offering SketchUp users the benefits of advanced rendering in a custom built package for FREE! Maxwell for Google SketchUp is a self-contained (standalone) package containing its own render engine specifically designed for and fully integrated into Google SketchUp. This means that no other application is launched when you render your scene, and no exporting will be needed. 

Read more: Maxwell for Google SketchUp plugin
  1. 2.7 PhysX plug-in for Maya is also available
  2. Maxwell Render Suite 2.6 is out
  3. finalRender 3.5 Service Pack 6 is released
  4. New PhysX Plugin 2.7 is released

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