Today Autodesk released the second Hotfix #2 for the newest Maya 2012. This hotfix should fix several important issues with this software. Some of the issues which were with Maya 2012 were also incompatibility with Wacom tablet when you were using the mouse. The fixes cover renderer, modeling tools, materials, mental ray and more because his size is over 60MB. A list of the bug fixes you can see below. Download the hotfix from Autodesk webpage.
News
Evermotion was founded back in 1998 in Poland and now it’s one of the biggest CG resources sites worldwide. Evermotion is famous mainly because of they Archmodels collections and they are already almost on number 100 with this product. Besides pay content you can also find more interesting stuff there, it’s a great place to seek help in V-Ray, place to learn new things and more. To get a discount at Evermotion you have to be in time! Yes, you reading right, it’s because Evermotion have so called “happy hours” few times a week and in this time you can have 30% discount on their products.
On 3DTotal appeared a new making of from artist Christian Johnson called The Janitor. He used 3DsMax, Photoshop and fianltoon to create a futuristic looking robotic janitor. To model this piece of robot he used his own library of models, how he said, it’s always good to keep pieces of your model which you can use after and don’t have to start from scratch. In the making of Christian is guiding us through his modeling techniques which he used in 3DsMax, next to Photoshop where he created his textures to the render of this robot. He told that he did this project to see how long it takes to create something which design you have only in your head.
The concept of this challenge is to illustrate a fake time traveller’s guide for dummies by getting inspired with this concept: For more than a decade, time travelling has been allowed for everyone. Although it`s secure nowadays, the government wants to produce a little guide for travellers to warn them about annoyances and how to avoid problems.
Allegorithmic has just released new toolkit for normal map generation and grunge. This new toolkit allow users to grunge procedurally textures in 3DsMax 2012, Autodesk Flame 2012 and Maya 2012 or to generate so called grunge presets like a brush to use in your favorite 2D software like Photoshop.
The grunge toolkit can be used for:
- Add an old & dirty effect to your textures
- Blend two materials or textures progressively directly in 3DS Max or Maya
- Generate hundreds of grunge brushes in seconds for your 2D editing software