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Grab a free chapter from Digital Art Master vol. 5

DEfault picture tutorialPortal 3Dtotal released a new book in to the series The Digital Art Master: Volume 5. This is the fifth book in the series and it’s featuring articles and work from 60 talented artists working in the Computer Graphic industry. 3Dtotal is giving away a sample chapter of four pages from the book and you can download it, for FREE!

How was made Dobby and Kreacher in Harry Potter and Deathly Hallows part 1

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Everyone knows who are Dobby and Kreacher, the house elfs. But do you know how they were created? Framestore explained how it was done in FMX 2011, because they were tasked to created them both. They challenged many difficult tasks e.g. the heavy wrinkling around the eyes and eyebrows, some of which were too thick, proving difficult to animate without intersecting.

Bluegfx expo show report

Default picture of 3d-sphere.comOn 12th May was held this all-day event at Ravensbourne College of design and communication in London. Sessions were held with speakers from Autodesk, Allegorithmic, BlueArc, Chaos Group, Microsoft, NVIDIA, Peer1 and many others.

The experts from these companies shared their experiences and working practices with students and also with others professionals.

Cheetah 5.7 for MAC released

Default picture 3D-SphereCheetah 3D is a MAC OS X based 3D modeling software which provide the most useful features and a user friendly interface that's powerful, intuitive and quick to work with. Few days ago a new version came out where the biggest change was completely rewritten preferences window. It supports now, binding of almost 200 commands and custom Javascripts to hotkeys, customizing tools and much more.

Free Particle Flow tool for 3ds Max 2012

Default picture pluginOrbaz released they free tools for Particle Flow for 3DsMax 2012. These tools called also freebies are available to all users for free download. A short description about the free tools you can read next in the article. If you want to know more go and visit Orbaz website located at the bottom of this article. The tool set includes:

Camera Culling Operator

Camera Culling can reduce the geometry load in the viewports and/or at render time by filtering out all particles not visible to the camera...

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