Plugin

New features of coming RealFlow

Default picture of 3d-sphere.comIn Stuttgart was at the FMX presented new features of RealFlow for the next version. It was presentation regarding to Caronte, which is the dynamic solver to simulate rigidbodies and softbodies inside ReaFlow with large number of objects.

 

 

See presentation and some videos in original article: http://luismma.wordpress.com/2011/05/11/new-realflow-features-is-coming-fmx-caronte-presentation/

Real Flow 5 Plug-in`s for 2012 Autodesk products

Default picture 3D-sphereNext Limit Technologies announces the arrival of RealFlow 5 and RealFlow Renderkit plug-ins for 2012 versions of Maya, 3ds Max and Softimage.

 

RealFlow with the RealFlow RenderKit is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake.

Compatible plugins with 3DsMax 2012

Default picture 3D-SphereGrowFX 1.6.0 plugin from exlevel announced compatibility with 3DsMax 2012 for both 32-it and 64-bit version. With this version also some improvements came such as, new option called Use Vertex Color in Surface distributor, it is possible to scale objects used in Instanced geometry, minor bugs are fixed ...

 

Source and full article: exlevel

RayFire Tool plugin for 3ds Max

Default picture 3D-SphereRayFire tool is a FX plugin which can easily save you hours of time from creating complicated effects by using the technology by nVidia, NVidia PhysX. This technology allows you to control and create simulations with objects (many J) supporting the 3DsMax modifiers like Wind, Gravity, Space Warps and others. So what you can do? Simple, destroy, let explode, burst, break down and so on... This plugin is taking 3DsMax abilities far beyond.

SubD-NURBS, new plugin for 3DsMax

Default picture 3D-SpherePower SubD-NURBS from nPower should bring revolutionary modeling experience for 3DsMax users by merging the subdivision and nurbs technique together and so create a brand new tool for modeling. It converts SubD modeling into a NURBS-based format that can easily interface with CAD systems and CAD modeling operations. This plugin should make a bridge between these two modeling techniques and use the power to help artist and engineers by the work.

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