News

3D Artist issue 49 is out

modelingLatest issue of 3D Artist magazine is already released. In latest issue you can find an inspiring interview with Weta Workshop's Andrew Baker plus an exclusive 6-page ZBrush tutorial. If you want to improve how looks your enviroment, Blizzard's Toni Bratincevic leads a step-by-step tutorial featuring his tried-and-tested workflow for 3ds Max.

Issue 49 also brings how Ubisoft has crafted one of the most visually impressive games of the generation: 'Assassin's Creed III'.

3D Creative #88 is out

modelingAlready cover image show us, what we can expected from new issue of 3DCreative. Cover image presents another part of ZBrush Quadrupeds series. Ali Zafati show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.

In this month’s chapter of our Beginner’s Guide to Modeling Vehicles series we can learn how to use the 2D concept and technical drawings and turn it into an accurate and exciting 3D model. In this installment Renato Gonzalez Aguilante and Arturo Garcia conclude the modeling process ready to begin texturing in the next chapter. Renato covers the process in Maya whilst Arturo continues in 3ds Max.

Autodesk Smoke 2013 is available

modelingAutodesk® Smoke® professional video editing and effects software for Mac® is designed to meet the needs of video editors who need to do more than just edit. By integrating a familiar timeline workflow and node-based compositing, Smoke connects editing and effects like never before. Smoke video editing software for Mac includes finishing tools for 3D compositing, color correction, and motion graphics. This all-in-one workflow eliminates the need for round-tripping between multiple creative applications and provides a fast and iterative creative environment for storytelling.

 

 

 

Pixologic released ZBrush 4R5

modelingZBrush 4R5 continues to expand on creative freedom with new features for sculpting, rendering and overall quality of life. These new features were designed to let you be an artist first and foremost, giving you more freedom to explore new ideas.

ZBrush 4R5 includes usability upgrades including Dynamic Brush Size control, Mouse Wheel support, Quick/Auto Save functions and much more. With ZBrush4R5, you’ll gain the ability to generate cleaner topology faster than ever before. Combine the new Panel Loops with the power of QRemesher (released earlier this year in ZBrush 4R4) and the possibilities for creating complex and efficient parts become endless. ZBrush 4R5 also includes powerful rendering enhancements, including a Posterization setting which creates illustration effects similar to a Photoshop painting.

Terragen 2.5 is out

modelingPlanetside software released a new update ofTerragen. Major update of new version consits in FBX support.  Industry standard FBX format is supported for both import and export, and can include cameras, lights, nulls, and animation as well as terrain geometry. In addition, Nuke .CHAN files can now be exported from Terragen as well as imported.

Terragen 2.5 is a major step forward for interoperability, enhancing workflow between Terragen and many other 3D applications.