Arion 1.6.0 review - page2

The lightning system is based on light emitters and according to the emitter, they size and they position, the properties of shadows are calculated. You can set-up the light outside Arion, but also absolutely change inside Arion giving you the freedom to work only with Arion after exporting your scene without the need to go back and export it again. Similar approach has also the camera system. The position is not fixed and you can change it a long with a bunch of parameters including Depth of Field and other effects. After setting-up all these parameters you need just to wait until the engine render the image. The speed of the render is highly depending of your system spec, that means more CPUs and more GPUs will give you a faster render.

 

 

Conclusion

Arion's unique approach by using all the GPUs -and- all the CPUs in your system is really revolutionary. The renderer is fast and brings you superior render quality by less time than most of render engines which are built inside your 3D application. A huge advantage of Arion are the "export" plugins which can preserve all the Material IDs, UV coordinates, lights from your 3D application. And of course, the speed and the render quality, it’s really amazing how Arion can use your computer for the render process. However, it has also from my view few cons. The main is the leak of some education materials which could explain the functions inside Arion more deep and allow the user to understand the whole workflow much faster. Even that RandomControl gives you the opportunity to look and download some sample, scene more education materials would be great. I have to say i take Arion very positive and i was surprised about his render quality and the entire features which he has. Even that Arion is not suitable for amateurs but people who have some experience with CG,it’s a great piece of software made by people which share the passion for CG with the artists for which Arion is made for.

 

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Arion 1.6.x vs KeyShot 3.0 vs MentalRay

RandomControl declares that if you need a fast and great render, use Arion. We decided to do a little benchmark test to check the capabilities of Arion comparing it to MentalRay (3DsMAx 2012) and KeyShot 3. The tests were pointed on three main factors; render speed, render quality and the real time render quality after 1,5 and 3 minutes. Like a test object was used a dagger from one our tutorials consisting from four different materials; bronze (texture based), metal matte, metal polished and ruby material.

 

The testing PC had following specifications:

  • CPU – i7 2600K 3,5 GHz
  • RAM - 16 GB
  • GPU – GTX560 TI 2GB DDR5

The overall scene was built from the dagger and a plane on which was in all three applications applied a neutral material consisting just from a diffuse colourwhich wasn’t taking or generating reflections. In all application was used the same HDR map for environment. The render set-ups and comparing conditions are listed in the tables bellow.

 

MentalRay (3DsMax 2012)

  • Two Photometric lights
  • Metal, Ruby (A&D)
  • HDR map
  • 1024x568 resolution
  • Mental Ray Settings:
  • Samples: 16-64
  • FG Precision Preset: medium

KeyShot 3

  • Presets materials (metal, ruby)
  • HDR map
  • 1024x568 resolution
  • Render settings:
  • Samples:                   64
  • Bounces:                     8
  • Antialiasing:                 2
  • Shadow quality:          2

Arion 1.6.x

  • Materials (metal, ruby)
  • HDR map
  • 1024x568 resolution
  • Render settings:
  • Bounces:                     8
  • Unbiased method

Comparing Conditions

  • Final Render
  • Real-time render (KeyShot, Arion) - 1,5 min
  • Real-time render (KeyShot, Arion) - 3 min

 

Conclusion

Arion is a solid piece of software which does exactly what RandomControl says; great renders in less time. The features and plugin support for most of the 3D application on the market make Arion able to use anywhere and possible for anything. By comparing Arion with MentalRay and KeyShot we were focusing on quality of the render and the speed. The real-time render ability by Arion and KeyShot gives you the ability to tweak your image before you hit the render button or wait for the final render. By this comparing was KeyShot faster than Arion, but by the way how Arion use the real-time render it’s hard to compare this and say the final conclusion. In both software’s is the real-time render set-up different and this can misrepresent the results. However, by comparing the final result we can judge objectively. The final result from MentalRay is in my opinion on the last place, both in quality and performance. The comparing of Arion and KeyShot was a bit harder. Arion quality of the final render amazed me, the reflections and the materials are great. But comparing to KeyShot, Arion was slower in both the final render and real-time render. Of course all this comparing highly depends on the user and how he can master the software which he uses. I will let you decide which renderers have the best quality. My opinion about Arion is very positive, I like the software and it was pleasure to work with it. I would like to say thank you again to RandomControl for giving us the opportunity to review Arion.

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