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News

Featured

New PhysX Plugin 2.61 is released

3dsmax

NVIDIA has finally released updated version of PhysX plug-in for 3ds Max. New major 2.7 version of the PhysX plug-in is still in development, so this minor 2.6+ release is supposed to resolve compability issues with RayFire, and also add support for 3ds Max 2012. In this case, plug-in installs above default MassFX simulation tool, replacing it and providing additional features, like support for APEX Clothing (and if you’ll uninstall PhysX plug-in, MassFX will be restored). 

Read more: New PhysX Plugin 2.61 is released
Featured

The Foundry unveils new timeline tool for Nuke

nuke

The Foundry has announced HIERO, a new timeline tool for Nuke. According to the news release, HIERO is intended to allow VFX artists to view their work in the context of the current edit within Nuke, rather than having to tie up other tools cutting the results together. Hiero is due to be released in November 2011 and will be available on OSX and Linux, with Windows to follow. Bill Collis, Chief Executive Officer, comments, " This release is the first step on a very exciting first-year roadmap for HIERO. As you would expect, we're working very closely with our customers - the evolution of HIERO is a highly collaborative process.” 

Read more: The Foundry unveils new timeline tool for Nuke
Featured

Populate:Terrain 1.0 released

3dsmax

Populate:Terrain is a scripted plugin for Autodesk 3dsmax by Marc Lorenz. It assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling. The result is always standard 3dsmax geometry, so there are no issues with future 3dsmax versions, exchanging scene files or using 3rd party renderers. It is fully compatibility with Autodesk 3ds Max 2010 to 2012 (32 and 64 bit). and it is FREE!

 

 

Read more: Populate:Terrain 1.0 released
Featured

Autodesk 3ds Max Design Hero Competition is started

3dsmax

This competition is created by Autodesk and CGArchitect.com, with support from BOXX and NVIDIA. Everyone, who wants to entry, has the opportunity to submit a scene or design created for a chance to have it selected as the 3ds Max Design “hero” image featured on an Autodesk 3ds Max Design software box cover and splash screen. Submissions must be created using the 2012 version of 3ds Max or 3ds Max Design software. Deadline for all submissions is 31st October 2011.

 

 

Read more: Autodesk 3ds Max Design Hero Competition is started
Featured

Quixel has released an open beta of nDo2

photoshop

It is intuitive normal-mapping plug-in for Photoshop, which is created by three former games artists. nDo2 is fully Photoshop integrated normal mapping experience. Effortlessly create normal without adding another step to your pipeline. Users have an option to view 3D previews of the maps directly in Photoshop. It auto-loads your maps and instantly renders your tweaks. nDo2 allows bringing out any volume from your source photo (subtle, sharp or huge) with unrivalled accuracy. 

Read more: Quixel has released an open beta of nDo2
  1. Facial Studio 3.0 released
  2. New LumenRT 1.3 Free Update
  3. Studio Light Rig 1.5 is released
  4. Shaderlight brings interactive rendering to Google SketchUp

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