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Featured

TopoRelax modifier for 3DsMax

TopoRelax modifier for 3DsMaxMarius Silaghi released a new modifier for Autodesk 3DsMax to provide an alternative to the default modifier „Relax“ in 3DsMax which changes the apparent surface tension in a mesh by moving vertices closer to, or away from, their neighbours. The typical result is that the object gets smoother and a little smaller as the vertices move toward an averaged centre point. TopoRelax relaxes meshes while preserving their volume unlike the normal relax modifier which shrinks the mesh, so you don’t have to worry about losing the volume of your mesh.

Read more: TopoRelax modifier for 3DsMax
Featured

3D World #150 coming out

3dsmax

New issue of 3D World magazine is out featuring tips from artists from ILM, Pixar, Digital Domain, DreamWorks, Weta and a host of other studios. You can also find here how to create an alien creature. In this tutorial you sculpt a monster from scratch using some simple and straightforward techniques in ZBrush, modo and Maya. Except this James Horn shows you how to create a range of simulations using the new MassFX dynamics toolset in 3ds Max 2012. If you interested for compositing 3d renders, Digital-Tutors takes you through the process of creating successful composites as you work with a Maya to Nuke pipeline. 

Read more: 3D World #150 coming out
Featured

Phoenix FD 2.0 is out

3dsmax

Chaos Group announces the new and significantly improved version of their grid-based simulator Phoenix FD. Phoenix FD is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions as well as liquids, foam and splashes, it has now become universal simulation software for every production house. Phoenix FD offers exceptional flexibility and speed. With an adaptive grid, complete interactivity, a GPU accelerated preview and a fully multi-threaded displacement algorithm it stands out as one of the top solutions for fluid simulations in the visual effects industry. It supports Max platforms 9 – 2012.

 

 

Read more: Phoenix FD 2.0 is out
Featured

Interview with Jon Wadelton NUKE Product Manager

Interview with Jon Wadelton NUKE Product ManagerIn this interview we were asking questions Jon Wadelton, NUKE Product Manager from The Foundry. The interview is focused on The Foundry as the company itself and NUKE, which is a powerful compositing product that delivers unparalleled speed and a first-class feature set that is unrivalled in the desktop market. With NUKE you are able to create VFX in a new way using camera technologies, 3D assets and particle systems. We would like to thank again Jon for taking his time to answer our question as well the crew by The Foundry.

Read more: Interview with Jon Wadelton NUKE Product Manager
Featured

ZBrush4 R2b is coming in December 2011

ZBrush4Pixologic announced the release of ZBrush4 R2b in in the second half of December 2011 as an free update for all registered users. According to Pixologix the release of ZBrush4 R2 was tested by their users on many different system configurations and workflow, by this they found 'rough corners' which we would like to polish. Even that the patch should fix issues with the new features found in ZBrush4 an official announcement of fixes is not available yet.

Read more: ZBrush4 R2b is coming in December 2011
  1. Advanced Car Rigging in 3ds Max by Digital-Tutors
  2. Free chapter from Digital Art Master vol. 6
  3. 4 New Blender Features
  4. Sapphire v6 is out

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