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3D Creative #79 is out

modeling

Last issue of 3D Creative is again full loaded of interesting tutorials. ZBrush Armored Beasts series is following with next chapter where we can find a small surprise. This time we don`t find an aggressive-looking creature but „The armoured bird catches the worm“. It is something different like usually is presented in this series but if ZBrush is your favourite program of choice you must see this. In the final installment of Swordmaster series Gavin Goulden talks us through how to set up the render and present our cool low poly models to impress potential employers and clients. Andrzej Sykut ends his amazing Cyborg’s series with a brilliant spy snail. 

3D Artist issue 39 is out

modeling

The last issue of 3D Artist is out and includes tutorials on sculpting with ZBrush, packaging design and how to create photoreal CG environments, plus loads more. Tutorials in issue 39 includes how to create photoreal CG environments. Top artist Pawel Podwojewski talks through his workflow for the project Old Brewery, which includes advice for modelling, lighting and postproduction. Vue fans out there, meanwhile, will love Conrad Allan’s guide to creating underwater environments in Vue 10. The cover disc also comes packaged with a free full copy of Vue 9 Frontier for you to use in your projects. 

Visual Effects Oscar Goes to Hugo

modeling

Last night decided who was successful in competition for Academy Award. In category Best Visual Effects were nominated Harry Potter and the Deathly Hallows – Part 2, Real Steel, Rise of the Planet of the Apes, Hugo and Transformers: Dark of the Moon. Everyone has a tip such as we in 3d-sphere.com but only right tips were if you supposed as a winner Martin Scorsese’s Hugo. Brilliant work by the crew at Pixomondo! Based on the novel "The Invention of Hugo Cabret," Hugo is the story of an orphan boy who lives at a train station in 1930s Paris and encounters French pioneer filmmaker Georges Méliès.

 

 

3DTotal gives free chapter from Digital Art Master vol. 6

modeling

With Digital Art Masters: Volume 6 you can discover how the finest 2D and 3D artist created some of the most innovative digital art in the world. More than a gallery book, Digital Art Masters: Volume 6 takes readers behind the scenes with breakdowns of the techniques and tricks the artists employed to create their stunning imagery. Inspirational and instructive, this is more than just a gallery or coffee table book; this is a timeless resource for any digital artist. 3DTotal is giving away a sample chapter of four pages from the book and you can download it, for FREE! 

New Polygon and Sub-D Modeling Workflows in 3ds Max by Digital-Tutors

modeling

Digital-Tutors present a new tutorial with over seven hours of 3ds Max training content. In the upcoming Polygon and Sub-D Modeling Workflows in 3ds Max 2012 Tutorial, everyone can learn how to build upon 3ds Max’s modeling tools and learn how to apply them to a high-poly modeling workflow. You can also learn to create a base mesh for our geometry, use NURMS to smooth out your result and then jump right into creating the details we want in a high-poly version model. Viewers will also discover how polygonal modeling can be extremely helpful in producing the exact detail and topology we need for any modeling project you work on. 

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