NewTek announced that LightWave 11.5, the newest version of its award-winning 3D modeling, animation and rendering software for artists and designers, is now available.
LightWave 11.5 includes new features and functionality that enhance creativity and streamline productivity for everyone—from individual artists and designers to large animation or visual effects studios. Some of the many new features in LightWave 11.5 include the Genoma character rigging system with modular presets, predator and prey Flocking capabilities, per-object Instancing control, and soft-body Bullet Dynamics with support for FiberFX. Also included are Interchange Tools supporting Adobe After Effects cameras and Pixologic’s Zbrush, stereoscopic and depth-of-field motion blur in the Viewport Preview Renderer (VPR), major workflow enhancements, and more.
A no-charge upgrade to LightWave 11.5 is available to all registered LightWave 11 customers on the LightWave 3D website.
Some of the new features and enhancements in LightWave 11.5 include:
Soft Body Bullet Dynamics - Includes soft body dynamics for effects such as cloth, rubber, jelly or other deforming properties. Bullet meshes are now also reactive to bone deformations and wind forces can be added for rippling effects.
After Effects and ZBrush Interchange Tools - Offers a new LWtoAE button that allows you to select elements in a scene and see them in Adobe After Effects, including animation, lights and camera settings. The After Effects Camera can also be exported to LightWave to take advantage of the Camera Tracker in After Effects and to provide pixel-perfect matching between the two programs. GoZ technology for Pixologic’s ZBrush allows you to send models to-and-from LightWave with automatic node flows for textures and normal maps. ZBrush styling tools can also be imported into LightWave and attached to objects for interactive creativity.