Project Geppetto is a research project that explores making it easy, fast and fun to add crowds to 3ds Max scenes. Project Geppetto is a data-driven animation system that offers high level control of plausible human animation. The technology preview of Project Geppetto now includes the Evolver character generation technology. Evolver alows to users to build characters by mixing and matching from a ‘virtual gene pool’ of pre-built body, face and clothing parts. The Evolver component can be customized and extended to generate crowds of any culture or style.
Architects, engineers, and designers can use Project Geppetto to enrich the context of their presentations with realistic human activity. Project Geppetto comes with a set of animations and characters for use in common public settings like sidewalks, hallways, lobbies and plazas. Project Geppetto is the first crowd technology to offer both ease of use and high quality results.
The technology preview is available until January 15, 2013.
For more info visit: Autodesk