Renderers

An update to V-Ray 2.0 for 3ds Max is now available

V-Ray

Chaos Group is pleased to announce an update to V-Ray 2.0, delivering outstanding new features and improvements, including enhanced GPU functionality using V-RayRT and new Hair and Fur capabilities. So this update allows you rendering hair and fur with unprecedented quality, control, and speed using the new VRayHairMtl shader and VRayHairInfoTex map. Seamlessly render hair is created using Ephere’s Ornatrix plug-in with the new modifier – VrayOrnatrixMod.

 

 

RandomControl gives 30% off

renderer

RandomControl started a promotion for christmas, with -30% on all the shop. This discount is also for their flagship rendering technologies fryrender and Arion.

fryrender is the physically-based light simulator developed by RandomControl. It is a photo-realistic render engine where all the elements involved in the generation of the final image (materials, lights and cameras) are based on physically accurate models. On fryrender, when you hit the render button, a simulation of the real behavior of light happens inside. Because of this, it is possible to achieve hyper-realistic results with minimal effort.

RandomControl released Arion 1.5.1

renderer

RandomControl announces the immediate availability of Arion 1.5.1. This version brings so many new features and improvements. Among them is probably the most discreet yet the most visible one: noise convergence. They have improved the noise convergence again. The grain is finer and denser, the sampling more uniform. Arion now renders cleaner in less time, and that benefits your work. They have also improved dramatically the noise during the real-time navigation for an even better and smoother user experience. 

FurryBall 2.2 with 50% off

renderer

AAA studio’s offer awesome Christmas discount on FurryBall 2.2. It is the first unique real-time GPU renderer in production quality implemented directly into Maya.  No more time-consuming exports, waiting and tuning in new applications. You can see your render in real-time hairs, Maya Fluids, with bumpmaps, textures, soft shadows, reflections and refractions, ambient occlusion and color bleeding, depth of field and many other features directly in Maya viewport. FurryBall is about 30-300x TIMES faster than CPU renderers on regular Graphics card. 

Luxion Releases KeyShot® 3

renderer

Luxion has unveiled KeyShot 3, the latest update to its intuitive photorealistic renderer. KeyShot 3 delivers an all new, patent-pending animation system making product and camera animations easier than ever before. In addition, KeyShot 3 delivers significant improvements to user interface and workflow with improved asset management and part interaction. KeyShot’s import pipeline has been significantly expanded to now support Parasolid®-based file formats such as NX, Solid Edge and SolidWorks on both PC and Mac and also includes over 400 new materials and over 40 new lighting environments. KeyShot 3 includes improved user interface and workflow. 

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