RandomControl released Arion 1.5.1

renderer

RandomControl announces the immediate availability of Arion 1.5.1. This version brings so many new features and improvements. Among them is probably the most discreet yet the most visible one: noise convergence. They have improved the noise convergence again. The grain is finer and denser, the sampling more uniform. Arion now renders cleaner in less time, and that benefits your work. They have also improved dramatically the noise during the real-time navigation for an even better and smoother user experience. 

One of the most awaited features for a GPU renderer is now available. Sub-Surface Scattering is entirely physically-based, capable of the most complex light scattering beneath the object's surface to mimic virtually any material in the world.

 

Some features:

- Single-Sheet Sub-Surface Scattering

- Participating media

- Mapped emitters

- Real world emitter units.

- Coated reflections

- Integrates rough dielectrics

- Improved physical sky

- Draft engine

- NVIDIA CUDA 4

- and many more

 

 

For more info visit: RandomControl

Popular