Caustic Visualizer for Autodesk 3ds Max enables 3D artists to accelerate their workflows by greatly reducing time spent on “iterative” scene refinement. Unlike other accelerated viewports, Visualizer's beautifully raytraced ActiveShade environment allows scenes to be viewed and modified in real-time using 3ds Max's standard modeling, animation and lighting toolsets - including mental ray.
Plugin
nVidia released a new bug-fixing release of the PhysX SDK 3.x. PhysX SDK 3.x represents a significant rewrite of the PhysX engine. This rewrite involved extensive changes to the API that effectively results in a new PhysX engine rather than a chart of changes based on its predecessor version. The various platforms versions are generated from a unified code base, further differentiating it from version 2.x. In addition to a new modular design, considerable legacy clutter has been removed. Collectively these changes have resulted in a physics SDK designed to facilitate easier on-going maintenance, enable simpler ports to emerging gaming platforms, and the addition of new features and capabilities. PhysX SDK 3.0 was designed to be competitive on current-gen consoles and anticipates devices with even less system resources.
Robert McNeel & Associates, a leading software development company, announced the release of Neon 1.0, interactive viewport plug-in for Rhino® 5. The plug-in was developed in collaboration with the ray tracing professionals at Imagination’s Caustic Professional division and is accelerated with Imagination Technologies’ Caustic Series2 ray-tracing and will be showcased at Develop 3D LIVE 2013. Neon 1.0 plug-in brings as the first a fully-featured ray-tracing viewport to the Rhino modelling platform allowing designers to add a responsive preview window to their workflow. Neon’s photorealistic representations take on a nearly instantaneous reaction time when used in tandem with one of Imagination’s Caustic Series2 R2100 or R2500 ray-tracing acceleration boards. The plug-in is based on Imagination’s PowerVR Brazil SDK ray-traced rendering toolkit and is purely CPU based without the previous requirements of powerful, GPU hardware.
LWCAD is a top set of add-on modeling plugins for LightWave 3D. Core of this package contains a complete set of standard CAD tools with the most advanced osnap engine. It equips your favorite modeling program with the countless features normally available only in expensive CAD applications.
Latest update brings many enhacements a some new features. In LWCAD 4.5 are Shape Instances and Shape Library 3 changed. There are also new Element tool which allows to create single and double pivoted element objects and Furniture tool which is new tool for fast interior modeling.
The RayFire 1.61 has been released. RayFire 1.61 brings some enhancements and also fixes some bugs. This new version includes Geometry and transformation caching or custom Viewport and Render properties. RayFire 1.61 is free for customers of v 1.58, 1.59 and 1.60.
Latest version improves RayFire Cache object. Image tracing to fragments, Support for kinematic Alembic objects and brings enhanced and impreved clustering.