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Luxology Announces New Studio Environment Set 2 Kit

Modo

This New Studio Environment Set 2 Kitpresents a new collection of high dynamic range (HDR) spherical images complete with ground planes that make it easy for users to obtain professional-quality studio lighting. A successor to the highly acclaimed SES 1 Kit, the extensive library of images was produced exclusively for Luxology by Yazan Malkosh of 9b studios and is designed for use with Luxology modo® 501, Bentley Systems’ MicroStation and SolidWorks Premium and Professional 2011.

 

 

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New painting guide: Futuristic cities

Photoshop

In this 42 pages book are explained how different artists will be exploring the ways to design and paint cities of the future. Each artist will draw upon years of experience to demonstrate techniques and methods for creating original designs in a step by step way that can help any digital artist regardless of whether they are experienced or a novice.

 

 

 

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L3Deformer & L3Library Update

Maya

Lightstorm3D will release this week new updates, which take L3Deformer to version  v1.0.1 and L3Library to version v1.0.3. This update will free of charge.

In L3Deformer v1.0.1 they started to replace more Maya API classes and methods with their own technology that supports multithreading. Performance of texture and curve deformer has been increased.

 

 

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Making of "Talos"

3ds Max

Another „making of“ was created by Emanuel Da Silva Luz. Theme for his making of was to make a demon centaur, a half-horse and half- demon.  Even for creating this one, he studied an anatomy of horses. He detaily explained how he managed all phases af this project including sculpting, retopology, hard surface modelin, texturing, lightning and rendering and others. 

 

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Free animated Caustics

3DsMax pluginAllegorithmic released a free animated loop able caustics map. In Cg caustic can be generated using a render engine supporting Global Illumination, this will however raise your render time from minutes to hours. Allegorthimc used Substance to create a real-time dynamic and animate able caustics map which can be used to fake caustic generated from a pool or ocean. This map can save you hours of render time and the end result is really impressive.