Only few days after releasing the new Blender 2.60 the Blender Foundation is releasing a new version 2.60a. The new release is fixing some bugs occurred in the latest release. This bug fix release fix bugs reported by the Blender community like; 3D window: Armature-bones with wire draw type were not displaying in solid view mode - r41113, 3D window header: After collapsing the pull-down menus, no icon available to make them show again. - r41117, Dopesheet: Fixed crash when moving keys in editor - r41128 and more.
The full list of all bug fixes included in this release you see below and for downloading this latest release follow the link at the bottom of this article.
- Audio export: 7.1 export was being miscalculated - r41132
- Game Engine: Action actuator breaks animation. IPO options can be set too frequently - r41134
- 3D Window: missing updates when changing smoke flow settings - r41151
- Node editor: missing updates when assigning/removing Materials on Objects - r41152
- Adding a new pose to the Pose Library crashed - r41175
- Fix for un-handled exception in audio library - r41203
- Incorrect keying set names 'Scale' vs 'Scaling', where 'Scale' was hard coded in auto keyframe when 'Only Insert Needed' - r41211
- Python: RNA/API, getting Event.ascii would crash - r41214
- Addons / Exporter: Quake MAP export gives an error for UV textured geometry - r2504
Source and full article: Blender.org