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FurryBall 2.1 released

Maya

FurryBall is unique real-time GPU renderer in production quality implemented directly into Maya. You can see your render in real-time hairs, Maya Fluids, with bumpmaps, textures, soft shadows, reflections and refractions, ambient occlusion and colour bleeding, depth of field and many other features directly in Maya viewport. 

This new version contains Realtime motion blur, Motion vector output pass, Stereo camera disparity check and much more.

 

 

To more information about this renderer including  other interesting features read here: FurryBall