RayFire 1.60 is released

modelingThe RayFire 1.60 plugin for 3ds Max has been released.  RayFire 1.60 brings some enhancements and also fixes some bugs. This new version includes RayFire Trace object and also RayFire Bomb has now SDK implemented. Fragmentation was changed by Shapes feature. Now it doesn't cache images to shapes. Instead you can add shapes which you want to use to fragment Dynamic objects. Shapes can be created using RayFire Trace object.

 

 

 

Changes made:

  • RayFire Trace object. Image tracing to fragments.
  • RayFire Bomb now SDK implemented. Range is always visible.
  • Enhanced UI. New images for buttons and checkboxes. 
  • Dead Objects and Home Grid as Ground moved in Simulation properties rollout.
  • Simulate from Timeslider feature simulates untill End frame, not whole TIme Range frames.
  • Trace Maps link in About. Opens page with some Trace maps to start.
  • Changed Fragmentation by Shapes feature. Now it doesn't cache images to shapes. Instead you can add shapes which you want to use to fragment Dynamic objects. Shapes can be created using RayFire Trace object.
  • Fixed Bake Group function.

For more info visit: RayFire Studio