Miarmy 1.2, plugin for Maya, is released

maya

Basefount Technology has released an update for Miarmy, its crowd-simulation system for Maya. This version provides some new features and also changes many parts of system infrastructure.  Miarmy 1.2 integrates Nvidia’s PhysX 3.1 engine, effectively removing the upper limit on the number of actors or physics objects that can be included in a scene. With Mesh Drive Techniques, the character can be interactive display, enable blendshape and render them by arbitrary renderer directly in Maya. Miarmy 1.2 also contains Improved 3Delight Render Plugin and Agent Cache which allows you to create once cache file for all the agents, the cached scene will become real-time including there have clothes. Miarmy Pro 1.2 is available for Maya 2011 and above.

 

Miarmy 1.2 Demo

 

For more details visit: Basefount Technology

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