This 45-pages eBook has been written by some of the biggest and best names in the gaming industry and will guide you through the games industry. Each artist will provide you with a tried and tested technique for developing your ideas and turning them into polished concept art. This series will provide you with techniques for tackling games briefs and will demonstrate how those techniques are put into practice.
Content:
Chapter 01 - Enivronments - Part 1 by Thomas Pringle
Chapter 02 - Enivronments - Part 2 by Thomas Pringle
Chapter 03 - Characters - Part 1 by Bart Tiongson
Chapter 04 - Characters - Part 2 by Bart Tiongson
Chapter 05 - Accessories - Part 1 by Craig Sellars
Chapter 06 - Accessories - Part 2 by Craig Sellars
For more information about this including preview, you will find here: 3DTotal