This book is written by professor of 3D and 2D digital animation, Virgilio Vasconcelos. Book is focused on rigging and animation. By reading this one you can learn how to understand and apply the principles of animation to your characters so your audience believes they’re alive. Dedicated tutorials can be helpful if you want to learn how to create efficient and easy to use character rigs for each body part.
This book also contains More than 100 downloadable source files, with the before and after so you can compare your results.
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