In this short tutorial we would like to present you the world leading modeling, animation and visualization software called 3ds Max 2011. You will get in touch with this software in short chapters were you will learn the basics such as modeling, material editor and rendering. We will start with a simple model of a cup where we will show the difference between modeling techniques and advantages. If you ever wanted to start and learn 3D modeling, this is the right step for you.
A quick gallery from the tutorial,download links and the tutorial you can find at the bottom of this article. If you like the tutorial, want to suggest something or post your work, leave a comment on the forum.
- Introduction to 3ds Max interface
- Explaining the basics of 3ds Max
- Shortcuts and hotkeys
- Basic poly modeling
- Basic spline modeling
- Details in poly modeling
- Basic materials in Mental Ray
- Basic lightning and render settings in Mental Ray
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- 3ds Max 20112