3D Creative #94 is out

modelingAlready cover image show us, what we can expected from new issue of 3DCreative. Cover image was made by talented CG artist Nils Meyer.  In this ZBrush Character Sculpting tutorial he shares invaluable techniques on creating a realistic model and skin texture on his humanoid alien creature.

Series on modeling vehicles is coming near to end. This month Arturo Garcia explores the technicalities behind constructing the perfect texture on his 3ds Max-based model of a forest vehicle, and in Maya, Renato Gonzalez Aguilante tackles lighting and rendering in preparation for post-production work.

Finally, in concluding chapter on creating the beautifully crafted Submarine Pen in UDK, Andrew Finch takes us through applying some of those all-important finishing touches in his scene.

In Making Of this month, Rakan Jandali gives us a sneak peek into creating his Mondrian-inspired hotel room, featured in January’s issue of 3DCreative. Filled with useful tips on everything from concept creation to camera settings, Rakan’s Making Of is sure to inspire your inner architect.

In this month issue you can find:

  • Interview with Rodrigue Pralier
  • Gallery of 10 of the Best 3D Artworks
  • Tutorial series
    • Beginners Guide to Modeling Futuristic Vehicles
    • Character Animation
    • The Submarine Pen
    • ZBrush Speed Sculpting 2
  • Making Of Mondrian-Inspired Hotel Room - Project Overview by Rakan Jandali
  • Promotion of Digital Art Masters: V7 - Free book chapter

For purchase this issue, visit: 3D Creative magazine

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