When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn’t quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.
Content:
- Chapter 01 – Ears
- Chapter 02 – Eyes
- Chapter 03 – Hair
- Chapter 04 – Hands
- Chapter 05 – Feet
- Chapter 06 – Skin
For more info visit: 3D Total