In this making of Casper Thomsen explains the way in which he created his „The Marauder“. Inspiration for this he found in his passion to Blizzard games and cinematics, especially in Starcraf 2. In the article he shares with us some of the general concepts, ideas and problems, which he met in this his school project. YES, it is a school project. Before starting he collected many pictures from internet and from game, which used like reference pictures. On three pages he explains his workflow by doing his artwork using 3dsmax, V-Ray and Photoshop.
He very detailed describes last part where he shows us how to set colours and how to make all the scratches or setting lighting. In the gallery you can see different stages of Casper workflow.
Source and full article: 3D Total