New issue of Blender Art is out, Issue #34 “Rigs, Add-ons and more!”. The latest issue is featuring rigging methods which you can use by building your animation. Because rigging is complicated and the technique is depend on what you want to rig for your animation the issue is talking about rigging organic and also non-organic meshes which can help you by rigging your own mesh. If you want to learn more about rigging in Blender check the issue.
Also Blenderart is „Calling for content“ for the next release of the magazine so if you are interested and have some idea be sure to contact Blenderart.
In the latest issue:
· Tank Treads Rig for Game
· Basic Rigging of a Fish
· Building a Switchless and Intuitive Body Rig
· Timing and Spacing
· Python scripting for artists
· BlenRig 4.0 – Auto-Rigging & Skinning system
· How Bishop 2.0 Came to Life
· And More…
Source and full article: Blenderart